Under the rules it is necessary to understand the terms which might be referred to by the Marker when scoring.
Game Part of a match, commencing with a service and concluding when one player has scored or been awarded nine or ten points (in accordance with the rules).
Hand The period from the time a player becomes Server until he becomes Receiver.
Match The complete contest between two players commencing with the warm-up and concluding when both players have left the court at the end of the final rally.
Match Ball The state of the score when the server requires one point to win the match.
Rally A series of returns of the ball, comprising one or more such returns.
Fault The call Fault by the Marker indicates that the service is a fault.
Foot Fault The call Foot Fault by the Marker indicates that the Service is a foot fault.
Set 1 The Markers call to indicate that the game in progress is to be played to nine points after the score has reached 8-all (called once only in any game).
Set 2 The Markers call to indicate that the game in progress is to be played to ten points, after the score has reached 8-all (called once only in any game).
Let A call made by the Marker, after the Referee has ruled that a rally is to be replayed.
Stroke A call made by the Marker after the Referee has awarded a stroke to that player.
No Let A call made by the Marker after the Referee has disallowed an appeal for a let.
Stop A call made by the Referee to stop play.
Time A call made by the Referee to indicate that a period of time prescribed in the rules has elapsed.
Striker
The player:
- whose turn it is to hit the ball after it has rebounded from the front wall; or
- who is in the process of hitting the ball; or
- who, up to the point of the return reaching the front wall, has just hit the ball.